Adesta Lighting
Designing offices for screen work
Home Blogs Commercial Lighting Designing offices for screen work
19 Aug 2026 · 8 min read

Designing offices for screen work

Glare, not illuminance, is what makes an office uncomfortable. UGR, screen reflections and practical targets.

Adesta Design Studio 19 Aug 2026 · 8 min read
Commercial

The wrong metric is being optimised

Office lighting is still frequently specified by lux on the desk. But nobody complains that their desk is too dim — they complain about reflections, headaches and screens that look washed out. Those are glare problems, and lux does not measure them.

Understanding UGR

Unified Glare Rating models discomfort from bright sources in the field of view. UGR<19 is the working target for screen-based offices. It depends on the observer position, so a figure quoted without stating where it was calculated tells you very little.

Screen reflections

A bright luminaire reflected in a monitor is as disruptive as direct glare. Keeping luminance below 3000 cd/m² at angles above 65° from vertical addresses most of it, which is why microprismatic optics outperform bare opal diffusers in open-plan space.

A sensible specification

300–500 lux on the task plane, UGR<19 at seated positions, 90+ CRI, daylight-linked perimeter dimming and presence zoning by bay. That combination is comfortable, compliant and typically 30–40% below baseline energy allowances.

Written by the Adesta Lighting design studio, Dubai.
Talk to a designer
From theory to site

Want this applied to your project?

We turn these principles into calculated layouts, coordinated documentation and a focusing session at night with you in the room.

Chat on WhatsApp